chokepointQuery 0.005 ms (경과)
total 1.268 ms
flowFieldCache hits=3376 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.089 ms
total 0.096 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.259 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.263 ms
[20:05:28.717] [Profiling] TBProject: Performance
FPS: 910 (프레임: 1.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.072 ms
viewUpdate 0.095 ms
releaseArrivedAgents 0.187 ms
total 0.356 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.057 ms
gridBuild 0.373 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.260 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.265 ms
pressureDamping 0.044 ms
writeSnapshots 0.012 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.198 ms
flowFieldCache hits=3032 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.085 ms
total 0.094 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:28.967] [Profiling] TBProject: Performance
FPS: 877 (프레임: 1.1 ms)
CPU 메인 스레드: 1.3 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.065 ms
viewUpdate 0.087 ms
releaseArrivedAgents 0.188 ms
total 0.341 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.057 ms
gridBuild 0.373 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.260 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.265 ms
pressureDamping 0.044 ms
writeSnapshots 0.012 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.198 ms
flowFieldCache hits=3032 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.002 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.082 ms
total 0.086 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.263 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.267 ms
[20:05:29.219] [Profiling] TBProject: Performance
FPS: 904 (프레임: 1.0 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.070 ms
viewUpdate 0.093 ms
releaseArrivedAgents 0.201 ms
total 0.366 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.057 ms
gridBuild 0.373 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.260 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.265 ms
pressureDamping 0.044 ms
writeSnapshots 0.012 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.198 ms
flowFieldCache hits=3032 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.085 ms
total 0.092 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.260 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.265 ms
[20:05:29.469] [Profiling] TBProject: Performance
FPS: 770 (프레임: 1.2 ms)
CPU 메인 스레드: 2.8 ms
CPU 렌더 스레드: 0.5 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.066 ms
viewUpdate 0.099 ms
releaseArrivedAgents 0.191 ms
total 0.358 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.057 ms
gridBuild 0.373 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.260 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.265 ms
pressureDamping 0.044 ms
writeSnapshots 0.012 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.198 ms
flowFieldCache hits=3032 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.094 ms
total 0.099 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.260 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.265 ms
[20:05:29.721] [Profiling] TBProject: Performance
FPS: 895 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.070 ms
viewUpdate 0.091 ms
releaseArrivedAgents 0.199 ms
total 0.361 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.365 ms
findNeighbors 0.134 ms (경과) total: 0.000 ms
computeVelocity 0.242 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.242 ms
pressureDamping 0.045 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.135 ms
flowFieldCache hits=2446 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.086 ms
total 0.091 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.267 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.272 ms
[20:05:29.971] [Profiling] TBProject: Performance
FPS: 857 (프레임: 1.1 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.068 ms
viewUpdate 0.098 ms
releaseArrivedAgents 0.201 ms
total 0.370 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.365 ms
findNeighbors 0.134 ms (경과) total: 0.000 ms
computeVelocity 0.242 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.242 ms
pressureDamping 0.045 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.135 ms
flowFieldCache hits=2446 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.091 ms
total 0.098 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.267 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.272 ms
[20:05:30.223] [Profiling] TBProject: Performance
FPS: 890 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.087 ms
viewUpdate 0.092 ms
releaseArrivedAgents 0.191 ms
total 0.372 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.365 ms
findNeighbors 0.134 ms (경과) total: 0.000 ms
computeVelocity 0.242 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.242 ms
pressureDamping 0.045 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.135 ms
flowFieldCache hits=2446 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.004 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.086 ms
total 0.091 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:30.472] [Profiling] TBProject: Performance
FPS: 875 (프레임: 1.2 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.075 ms
viewUpdate 0.095 ms
releaseArrivedAgents 0.192 ms
total 0.365 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.365 ms
findNeighbors 0.134 ms (경과) total: 0.000 ms
computeVelocity 0.242 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.242 ms
pressureDamping 0.045 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.135 ms
flowFieldCache hits=2446 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.087 ms
total 0.095 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.261 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:30.724] [Profiling] TBProject: Performance
FPS: 889 (프레임: 1.1 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.093 ms
viewUpdate 0.097 ms
releaseArrivedAgents 0.188 ms
total 0.381 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.391 ms
findNeighbors 0.160 ms (경과) total: 0.000 ms
computeVelocity 0.271 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.266 ms
pressureDamping 0.050 ms
writeSnapshots 0.014 ms
chokepointDetour 0.009 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.248 ms
flowFieldCache hits=3370 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.087 ms
total 0.096 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.268 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.273 ms
[20:05:30.973] [Profiling] TBProject: Performance
FPS: 902 (프레임: 1.0 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.082 ms
viewUpdate 0.098 ms
releaseArrivedAgents 0.187 ms
total 0.369 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.391 ms
findNeighbors 0.160 ms (경과) total: 0.000 ms
computeVelocity 0.271 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.266 ms
pressureDamping 0.050 ms
writeSnapshots 0.014 ms
chokepointDetour 0.009 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.248 ms
flowFieldCache hits=3370 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.090 ms
total 0.097 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.263 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.268 ms
[20:05:31.224] [Profiling] TBProject: Performance
FPS: 836 (프레임: 1.2 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.003 ms
tick 0.087 ms
viewUpdate 0.123 ms
releaseArrivedAgents 0.190 ms
total 0.404 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.391 ms
findNeighbors 0.160 ms (경과) total: 0.000 ms
computeVelocity 0.271 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.266 ms
pressureDamping 0.050 ms
writeSnapshots 0.014 ms
chokepointDetour 0.009 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.248 ms
flowFieldCache hits=3370 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.010 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.111 ms
total 0.122 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.270 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.275 ms
[20:05:31.474] [Profiling] TBProject: Performance
FPS: 849 (프레임: 1.1 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.4 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.068 ms
viewUpdate 0.092 ms
releaseArrivedAgents 0.193 ms
total 0.355 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.391 ms
findNeighbors 0.160 ms (경과) total: 0.000 ms
computeVelocity 0.271 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.266 ms
pressureDamping 0.050 ms
writeSnapshots 0.014 ms
chokepointDetour 0.009 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.248 ms
flowFieldCache hits=3370 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.002 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.088 ms
total 0.092 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:31.725] [Profiling] TBProject: Performance
FPS: 859 (프레임: 1.1 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.063 ms
viewUpdate 0.084 ms
releaseArrivedAgents 0.187 ms
total 0.336 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.391 ms
findNeighbors 0.160 ms (경과) total: 0.000 ms
computeVelocity 0.271 ms (경과) total: 0.000 ms
finalizeVelocities 0.026 ms
hardSeparation 0.266 ms
pressureDamping 0.050 ms
writeSnapshots 0.014 ms
chokepointDetour 0.009 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.248 ms
flowFieldCache hits=3370 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.000 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.082 ms
total 0.084 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:31.976] [Profiling] TBProject: Performance
FPS: 852 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.063 ms
viewUpdate 0.088 ms
releaseArrivedAgents 0.191 ms
total 0.344 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.059 ms
gridBuild 0.408 ms
findNeighbors 0.170 ms (경과) total: 0.000 ms
computeVelocity 0.262 ms (경과) total: 0.000 ms
finalizeVelocities 0.028 ms
hardSeparation 0.269 ms
pressureDamping 0.049 ms
writeSnapshots 0.015 ms
chokepointDetour 0.013 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.279 ms
flowFieldCache hits=3022 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.002 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.083 ms
total 0.087 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.266 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.271 ms
[20:05:32.227] [Profiling] TBProject: Performance
FPS: 795 (프레임: 1.3 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.064 ms
viewUpdate 0.093 ms
releaseArrivedAgents 0.193 ms
total 0.352 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.059 ms
gridBuild 0.408 ms
findNeighbors 0.170 ms (경과) total: 0.000 ms
computeVelocity 0.262 ms (경과) total: 0.000 ms
finalizeVelocities 0.028 ms
hardSeparation 0.269 ms
pressureDamping 0.049 ms
writeSnapshots 0.015 ms
chokepointDetour 0.013 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.279 ms
flowFieldCache hits=3022 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.086 ms
total 0.093 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.265 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.270 ms
[20:05:32.477] [Profiling] TBProject: Performance
FPS: 885 (프레임: 1.1 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.070 ms
viewUpdate 0.096 ms
releaseArrivedAgents 0.196 ms
total 0.365 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.059 ms
gridBuild 0.408 ms
findNeighbors 0.170 ms (경과) total: 0.000 ms
computeVelocity 0.262 ms (경과) total: 0.000 ms
finalizeVelocities 0.028 ms
hardSeparation 0.269 ms
pressureDamping 0.049 ms
writeSnapshots 0.015 ms
chokepointDetour 0.013 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.279 ms
flowFieldCache hits=3022 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.089 ms
total 0.096 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.269 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.275 ms
[20:05:32.727] [Profiling] TBProject: Performance
FPS: 855 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.070 ms
viewUpdate 0.091 ms
releaseArrivedAgents 0.195 ms
total 0.358 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.059 ms
gridBuild 0.408 ms
findNeighbors 0.170 ms (경과) total: 0.000 ms
computeVelocity 0.262 ms (경과) total: 0.000 ms
finalizeVelocities 0.028 ms
hardSeparation 0.269 ms
pressureDamping 0.049 ms
writeSnapshots 0.015 ms
chokepointDetour 0.013 ms (경과) total: 0.000 ms
chokepointQuery 0.004 ms (경과)
total 1.279 ms
flowFieldCache hits=3022 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.002 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.086 ms
total 0.090 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.270 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.275 ms
[20:05:32.979] [Profiling] TBProject: Performance
FPS: 884 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.073 ms
viewUpdate 0.096 ms
releaseArrivedAgents 0.189 ms
total 0.360 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.367 ms
findNeighbors 0.142 ms (경과) total: 0.000 ms
computeVelocity 0.255 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.254 ms
pressureDamping 0.046 ms
writeSnapshots 0.014 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.172 ms
flowFieldCache hits=3264 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.088 ms
total 0.096 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.261 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:33.229] [Profiling] TBProject: Performance
FPS: 840 (프레임: 1.2 ms)
CPU 메인 스레드: 2.5 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.081 ms
viewUpdate 0.114 ms
releaseArrivedAgents 0.200 ms
total 0.398 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.367 ms
findNeighbors 0.142 ms (경과) total: 0.000 ms
computeVelocity 0.255 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.254 ms
pressureDamping 0.046 ms
writeSnapshots 0.014 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.172 ms
flowFieldCache hits=3264 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.104 ms
total 0.114 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:33.480] [Profiling] TBProject: Performance
FPS: 913 (프레임: 1.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.073 ms
viewUpdate 0.093 ms
releaseArrivedAgents 0.196 ms
total 0.364 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.367 ms
findNeighbors 0.142 ms (경과) total: 0.000 ms
computeVelocity 0.255 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.254 ms
pressureDamping 0.046 ms
writeSnapshots 0.014 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.172 ms
flowFieldCache hits=3264 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.086 ms
total 0.093 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.267 ms
[20:05:33.730] [Profiling] TBProject: Performance
FPS: 885 (프레임: 1.2 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.066 ms
viewUpdate 0.091 ms
releaseArrivedAgents 0.188 ms
total 0.347 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.055 ms
gridBuild 0.367 ms
findNeighbors 0.142 ms (경과) total: 0.000 ms
computeVelocity 0.255 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.254 ms
pressureDamping 0.046 ms
writeSnapshots 0.014 ms
chokepointDetour 0.010 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.172 ms
flowFieldCache hits=3264 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.084 ms
total 0.090 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.266 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.271 ms
[20:05:33.981] [Profiling] TBProject: Performance
FPS: 908 (프레임: 1.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.2 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.070 ms
viewUpdate 0.093 ms
releaseArrivedAgents 0.188 ms
total 0.353 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.398 ms
findNeighbors 0.159 ms (경과) total: 0.000 ms
computeVelocity 0.261 ms (경과) total: 0.000 ms
finalizeVelocities 0.027 ms
hardSeparation 0.268 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.253 ms
flowFieldCache hits=3598 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.002 ms
applyPositionsSchedule 0.001 ms
complete 0.082 ms
total 0.092 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.260 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.265 ms
[20:05:34.231] [Profiling] TBProject: Performance
FPS: 848 (프레임: 1.2 ms)
CPU 메인 스레드: 2.7 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.064 ms
viewUpdate 0.090 ms
releaseArrivedAgents 0.199 ms
total 0.355 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.398 ms
findNeighbors 0.159 ms (경과) total: 0.000 ms
computeVelocity 0.261 ms (경과) total: 0.000 ms
finalizeVelocities 0.027 ms
hardSeparation 0.268 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.253 ms
flowFieldCache hits=3598 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.085 ms
total 0.089 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:34.483] [Profiling] TBProject: Performance
FPS: 901 (프레임: 1.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.067 ms
viewUpdate 0.093 ms
releaseArrivedAgents 0.207 ms
total 0.367 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.398 ms
findNeighbors 0.159 ms (경과) total: 0.000 ms
computeVelocity 0.261 ms (경과) total: 0.000 ms
finalizeVelocities 0.027 ms
hardSeparation 0.268 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.253 ms
flowFieldCache hits=3598 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.000 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.090 ms
total 0.092 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.270 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.275 ms
[20:05:34.733] [Profiling] TBProject: Performance
FPS: 866 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.070 ms
viewUpdate 0.092 ms
releaseArrivedAgents 0.190 ms
total 0.354 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.058 ms
gridBuild 0.398 ms
findNeighbors 0.159 ms (경과) total: 0.000 ms
computeVelocity 0.261 ms (경과) total: 0.000 ms
finalizeVelocities 0.027 ms
hardSeparation 0.268 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.253 ms
flowFieldCache hits=3598 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.084 ms
total 0.091 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.270 ms
[20:05:34.985] [Profiling] TBProject: Performance
FPS: 851 (프레임: 2.3 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.073 ms
viewUpdate 0.110 ms
releaseArrivedAgents 0.190 ms
total 0.375 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.053 ms
gridBuild 0.376 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.246 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.247 ms
pressureDamping 0.051 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.176 ms
flowFieldCache hits=3191 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.099 ms
total 0.109 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.269 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.274 ms
[20:05:35.236] [Profiling] TBProject: Performance
FPS: 864 (프레임: 1.4 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.068 ms
viewUpdate 0.098 ms
releaseArrivedAgents 0.196 ms
total 0.365 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.053 ms
gridBuild 0.376 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.246 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.247 ms
pressureDamping 0.051 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.176 ms
flowFieldCache hits=3191 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.087 ms
total 0.097 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:35.487] [Profiling] TBProject: Performance
FPS: 861 (프레임: 2.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.067 ms
viewUpdate 0.090 ms
releaseArrivedAgents 0.197 ms
total 0.356 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.053 ms
gridBuild 0.376 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.246 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.247 ms
pressureDamping 0.051 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.176 ms
flowFieldCache hits=3191 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.084 ms
total 0.089 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.269 ms
[20:05:35.738] [Profiling] TBProject: Performance
FPS: 898 (프레임: 1.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.088 ms
viewUpdate 0.098 ms
releaseArrivedAgents 0.202 ms
total 0.391 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.053 ms
gridBuild 0.376 ms
findNeighbors 0.147 ms (경과) total: 0.000 ms
computeVelocity 0.246 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.247 ms
pressureDamping 0.051 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.005 ms (경과)
total 1.176 ms
flowFieldCache hits=3191 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.008 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.088 ms
total 0.098 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.265 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.271 ms
[20:05:35.989] [Profiling] TBProject: Performance
FPS: 871 (프레임: 1.0 ms)
CPU 메인 스레드: 2.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.086 ms
viewUpdate 0.096 ms
releaseArrivedAgents 0.210 ms
total 0.395 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.386 ms
findNeighbors 0.158 ms (경과) total: 0.000 ms
computeVelocity 0.244 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.252 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.007 ms (경과)
total 1.204 ms
flowFieldCache hits=5674 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.088 ms
total 0.095 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.265 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.270 ms
[20:05:36.238] [Profiling] TBProject: Performance
FPS: 884 (프레임: 1.0 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.070 ms
viewUpdate 0.089 ms
releaseArrivedAgents 0.189 ms
total 0.350 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.386 ms
findNeighbors 0.158 ms (경과) total: 0.000 ms
computeVelocity 0.244 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.252 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.007 ms (경과)
total 1.204 ms
flowFieldCache hits=5674 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.005 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.081 ms
total 0.088 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.267 ms
[20:05:36.489] [Profiling] TBProject: Performance
FPS: 857 (프레임: 2.0 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.0 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.068 ms
viewUpdate 0.091 ms
releaseArrivedAgents 0.204 ms
total 0.364 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.386 ms
findNeighbors 0.158 ms (경과) total: 0.000 ms
computeVelocity 0.244 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.252 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.007 ms (경과)
total 1.204 ms
flowFieldCache hits=5674 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.000 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.089 ms
total 0.090 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.261 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:36.740] [Profiling] TBProject: Performance
FPS: 876 (프레임: 1.1 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.066 ms
viewUpdate 0.088 ms
releaseArrivedAgents 0.196 ms
total 0.351 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.386 ms
findNeighbors 0.158 ms (경과) total: 0.000 ms
computeVelocity 0.244 ms (경과) total: 0.000 ms
finalizeVelocities 0.024 ms
hardSeparation 0.252 ms
pressureDamping 0.050 ms
writeSnapshots 0.016 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.007 ms (경과)
total 1.204 ms
flowFieldCache hits=5674 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.083 ms
total 0.087 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.002 ms
agentOverlay 0.260 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.264 ms
[20:05:36.991] [Profiling] TBProject: Performance
FPS: 878 (프레임: 2.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.074 ms
viewUpdate 0.094 ms
releaseArrivedAgents 0.196 ms
total 0.366 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.362 ms
findNeighbors 0.136 ms (경과) total: 0.000 ms
computeVelocity 0.248 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.242 ms
pressureDamping 0.047 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.147 ms
flowFieldCache hits=5262 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.089 ms
total 0.093 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.259 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.264 ms
[20:05:37.240] [Profiling] TBProject: Performance
FPS: 840 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.066 ms
viewUpdate 0.088 ms
releaseArrivedAgents 0.190 ms
total 0.345 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.362 ms
findNeighbors 0.136 ms (경과) total: 0.000 ms
computeVelocity 0.248 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.242 ms
pressureDamping 0.047 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.147 ms
flowFieldCache hits=5262 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.083 ms
total 0.087 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.264 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.268 ms
[20:05:37.492] [Profiling] TBProject: Performance
FPS: 880 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.079 ms
viewUpdate 0.093 ms
releaseArrivedAgents 0.198 ms
total 0.372 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.362 ms
findNeighbors 0.136 ms (경과) total: 0.000 ms
computeVelocity 0.248 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.242 ms
pressureDamping 0.047 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.147 ms
flowFieldCache hits=5262 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.085 ms
total 0.092 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.259 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.264 ms
[20:05:37.742] [Profiling] TBProject: Performance
FPS: 899 (프레임: 1.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.9 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.061 ms
viewUpdate 0.087 ms
releaseArrivedAgents 0.202 ms
total 0.351 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.054 ms
gridBuild 0.362 ms
findNeighbors 0.136 ms (경과) total: 0.000 ms
computeVelocity 0.248 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.242 ms
pressureDamping 0.047 ms
writeSnapshots 0.014 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.147 ms
flowFieldCache hits=5262 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.000 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.085 ms
total 0.086 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.261 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:37.993] [Profiling] TBProject: Performance
FPS: 860 (프레임: 2.5 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.9 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.066 ms
viewUpdate 0.089 ms
releaseArrivedAgents 0.191 ms
total 0.348 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.052 ms
gridBuild 0.364 ms
findNeighbors 0.139 ms (경과) total: 0.000 ms
computeVelocity 0.241 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.241 ms
pressureDamping 0.048 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.143 ms
flowFieldCache hits=5080 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.004 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.084 ms
total 0.089 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:38.243] [Profiling] TBProject: Performance
FPS: 891 (프레임: 1.1 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.068 ms
viewUpdate 0.085 ms
releaseArrivedAgents 0.197 ms
total 0.352 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.052 ms
gridBuild 0.364 ms
findNeighbors 0.139 ms (경과) total: 0.000 ms
computeVelocity 0.241 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.241 ms
pressureDamping 0.048 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.143 ms
flowFieldCache hits=5080 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.000 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.000 ms
complete 0.083 ms
total 0.085 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.267 ms
[20:05:38.494] [Profiling] TBProject: Performance
FPS: 816 (프레임: 1.2 ms)
CPU 메인 스레드: 1.0 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.087 ms
viewUpdate 0.097 ms
releaseArrivedAgents 0.217 ms
total 0.403 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.052 ms
gridBuild 0.364 ms
findNeighbors 0.139 ms (경과) total: 0.000 ms
computeVelocity 0.241 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.241 ms
pressureDamping 0.048 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.143 ms
flowFieldCache hits=5080 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.089 ms
total 0.096 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.268 ms
[20:05:38.745] [Profiling] TBProject: Performance
FPS: 873 (프레임: 1.2 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.001 ms
tick 0.065 ms
viewUpdate 0.089 ms
releaseArrivedAgents 0.199 ms
total 0.355 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.052 ms
gridBuild 0.364 ms
findNeighbors 0.139 ms (경과) total: 0.000 ms
computeVelocity 0.241 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.241 ms
pressureDamping 0.048 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.143 ms
flowFieldCache hits=5080 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.003 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.084 ms
total 0.089 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.262 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.002 ms
total 0.266 ms
[20:05:38.999] [Profiling] TBProject: Performance
FPS: 689 (프레임: 3.1 ms)
CPU 메인 스레드: 1.1 ms
CPU 렌더 스레드: 0.4 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.115 ms
viewUpdate 0.137 ms
releaseArrivedAgents 0.280 ms
total 0.535 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.052 ms
gridBuild 0.364 ms
findNeighbors 0.139 ms (경과) total: 0.000 ms
computeVelocity 0.241 ms (경과) total: 0.000 ms
finalizeVelocities 0.025 ms
hardSeparation 0.241 ms
pressureDamping 0.048 ms
writeSnapshots 0.015 ms
chokepointDetour 0.011 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.143 ms
flowFieldCache hits=5080 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.128 ms
total 0.137 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.003 ms
agentOverlay 0.328 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.003 ms
total 0.335 ms
[20:05:39.249] [Profiling] TBProject: Performance
FPS: 680 (프레임: 1.4 ms)
CPU 메인 스레드: 1.2 ms
CPU 렌더 스레드: 0.3 ms
GPU: 0.8 ms
Movement Spawner Profile (frames=60)
removeDestroyedMarkers 0.001 ms
syncAgentPools 0.002 ms
tick 0.107 ms
viewUpdate 0.120 ms
releaseArrivedAgents 0.253 ms
total 0.483 ms
Movement Solve Profile (agents=10000, solves=60)
positionUpdate 0.056 ms
gridBuild 0.401 ms
findNeighbors 0.165 ms (경과) total: 0.000 ms
computeVelocity 0.255 ms (경과) total: 0.000 ms
finalizeVelocities 0.027 ms
hardSeparation 0.264 ms
pressureDamping 0.054 ms
writeSnapshots 0.017 ms
chokepointDetour 0.012 ms (경과) total: 0.000 ms
chokepointQuery 0.006 ms (경과)
total 1.256 ms
flowFieldCache hits=5025 misses=0 buildTotal=0.000 ms
partitions=0 findNeighborsNs/agent min=0 max=0
neighborCount/agent avg=0.0
examinedCount/agent max=0 avg=0.0
Movement View Update Profile (views avg=10000 min=10000 max=10000, updates=60, distantRate=30Hz)
rebuildBuffers 0.000 ms
lodRefresh 0.000 ms
snapshotCopy 0.006 ms
computePositionsSchedule 0.001 ms
applyPositionsSchedule 0.001 ms
complete 0.112 ms
total 0.119 ms
Movement Visualizer Render Profile (호출=60)
staticOverlay 0.004 ms
agentOverlay 0.280 ms
selectionOverlay 0.000 ms
flowFieldOverlay 0.003 ms
total 0.286 ms